3 Arena Central (2)

ProEXR File Description

=Attributes=
cameraAperture (float): 36.000004
cameraFNumber (float): 8.000000
cameraFarClip (float): 1000000015047466200000000000000.000000
cameraFarRange (float): 100000.000000
cameraFocalLength (float): 30.000002
cameraFov (float): 61.901859
cameraNearClip (float): 0.000000
cameraNearRange (float): 0.000000
cameraProjection (int): 0
cameraTargetDistance (float): 5912.236816
cameraTransform (m44f)
channels (chlist)
compression (compression): Zip
dataWindow (box2i): [0, 0, 1753, 1049]
displayWindow (box2i): [0, 0, 1753, 1049]
lineOrder (lineOrder): Increasing Y
name (string): “”
pixelAspectRatio (float): 1.000000
screenWindowCenter (v2f): [0.000000, 0.000000]
screenWindowWidth (float): 1.000000
type (string): “scanlineimage”

=Channels=
A (half)
B (half)
G (half)
LensEffectsSource.B (half)
LensEffectsSource.G (half)
LensEffectsSource.R (half)
MultiMatte_Metal.B (half)
MultiMatte_Metal.G (half)
MultiMatte_Metal.R (half)
MultiMatte_Signage.B (half)
MultiMatte_Signage.G (half)
MultiMatte_Signage.R (half)
R (half)
VRayGlobalIllumination.B (half)
VRayGlobalIllumination.G (half)
VRayGlobalIllumination.R (half)
VRayLighting.B (half)
VRayLighting.G (half)
VRayLighting.R (half)
VRayNormals.X (half)
VRayNormals.Y (half)
VRayNormals.Z (half)
VRayReflection.B (half)
VRayReflection.G (half)
VRayReflection.R (half)
VRayRefraction.B (half)
VRayRefraction.G (half)
VRayRefraction.R (half)
VRaySampleRate.B (half)
VRaySampleRate.G (half)
VRaySampleRate.R (half)
VRayTotalLighting.B (half)
VRayTotalLighting.G (half)
VRayTotalLighting.R (half)
VRayWireColor.B (half)
VRayWireColor.G (half)
VRayWireColor.R (half)
Z (half)

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